# Localization
Rundeck customization and localization/internationalization.
# Messages file
Rundeck uses Grails, based on Spring, which provides localization/internationalization by means of a messages
file.
For reference, see Grails Internationalization (opens new window).
In order to add or override the default localized messages, you can create a new file: RDECK_BASE/i18n/messages.properties
and place your overrides in that file, according to the normal messages.properties
format.
To override messages for a language other than English, follow the normal process for supplying these messages by adding
the appropriate locale qualifier to your messages.properties
file. For example, the file name for Spanish strings
would be: messages_es_419.properties
The Locale code you use is based on language code and country code.
# Testing your changes
You can change the locale used in Rundeck (opens new window)
by appending a ?lang=XX
to the URL in your request.
You may have to use the full locale code to activate your locale. For example, to activate simplified Chinese you will
need to do so like this: ?lang=zh_cn
# Missing Strings
Not all of the Rundeck GUI uses localized strings yet. If you find a page in Rundeck that doesn't seem to use appropriate localization of English text, please Submit an issue report (opens new window).
# Submit a Pull Request
If you would like to translate Rundeck to another language, please submit your new messages file as a Pull Request via Github, so that we can include it in the next Rundeck release.
There is a page on the Rundeck wiki: Internationalization (opens new window) that can help if you are new to git.
# Date formats
Changing the Date formats shown in the Activity page of Rundeck:
These messages entries determine the formats shown:
jobslist.date.format
defaultM/d/yy h:mm a
jobslist.date.format.ko
defaultM/DD/YY h:mm a
jobslist.running.format.ko
defaulth:mm a
The jobslist.date.format
uses Java SimpleDateFormat (opens new window).
The messages ending with .ko
use the moment.js format (opens new window)
# GUI Customization
See GUI Customization.